A release, experiments, time...

8 very quick months have passed since the last post, and much has happened in that time. July saw the initial release of Effect Zone [EZ »

Effect Zone

Slowly getting closer to release. Beta testing soon, definitely in polish stage. This example uses the excellent Orbital Reentry Craft models: »

Post Processing Screenshots

Short post this week, but lots of pictures. I've been working incredibly hard for the last 2-3 weeks on a package which I believe will be »

Dan

Working on a useful component

Been a while since the last post, due to travel and working on some other things not directly related to Orbit or sprite related Unity functionality »

Dan

Unity Sprite-to-Mesh converter

For various reasons I've been converting some of my sprites to meshes, the primary of which being lighting effects and shadowing. A couple little tools I »